Maria Fitzpatrick

Maria Fitzpatrick is a curious and multidisciplinary UX/UI designer with a passion for immersive interaction, digital storytelling, and future-facing experiences. She blends strategic thinking with experimental tools, exploring how design can be emotional, spatial, and culturally relevant.

Her process balances concept-led research with playful, iterative making. She works across tools like Unreal Engine, TouchDesigner, After Effects, and Figma to visualise ideas that bridge physical and digital environments. Whether designing interactive retail experiences, responsive environments, or future learning tools, her work is driven by a desire to make technology feel human, expressive, and impactful.

Adidas Originals Interactive Experience – Interactive quiz exploring Adidas Originals’ heritage and style. Built in Unreal Engine, it matches users to sneakers with AR try-on, adaptable for web, kiosk, tablet, or mobile.