Natalia Kilian

Natalia Kilian is a highly skilled and experienced digital fashion designer who specialises in creating garments using CLO 3D, seamlessly blending technical expertise with a strong creative vision. With a deep passion for digital innovation, she has expanded her practice into the realm of in-game wearables, utilising programs like Blender to craft immersive, high-quality assets tailored for virtual environments.

Kilian's design process is enriched by her proficiency in the Adobe Creative Suite, using tools like Substance 3D Painter, Photoshop, and Illustrator to develop rich, detailed textures that bring her creations to life with remarkable realism and artistry. Her familiarity with Unreal Engine further empowers her to optimise her assets for real-time rendering, allowing her designs to integrate effortlessly into interactive platforms and gaming engines.

Kilian’s concept was inspired by medieval 14th century womenswear as well as knight armour from that time, she wanted to mix those two styles to see the outcome.
Kilian’s concept was inspired by medieval 14th century womenswear as well as knight armour from that time, she wanted to mix those two styles to see the outcome.
Kilian went to different locations showcasing real ironworks armour to get familiar with the details, then experimented with them on a variety of platforms like CLO 3D, blender and adobe substance painter.
Kilian went to different locations showcasing real ironworks armour to get familiar with the details, then experimented with them on a variety of platforms like CLO 3D, blender and adobe substance painter.
3D stand work
3D stand work
Final collection lineup
Final collection lineup
Bringing her illustrations to life using CLO 3D.
Bringing her illustrations to life using CLO 3D.